For decades, media production has run on files. It made sense when teams were co-located and storage was local. It doesn't make sense now.
The web solved this problem in a different domain long ago. It doesn't push files around. It pulls resources on demand. Every resource is addressable. Everything is requested (pulled) when needed, served instantly, never duplicated unless a copy is actually required.
AirFrame applies that principle to media. Every frame gets a unique URL from the moment it exists. Editors pull the frames they need. AI systems pull the grains they need. Playout executes instructions and pulls only the required essence. AirFrame is web-native media infrastructure. It sits underneath everything we build. Go to our AirFrame Technologies page, and AirFrame.One for more.